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use code from input 2 also for input 1
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45
src/main.cpp
45
src/main.cpp
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@ -449,6 +449,51 @@ void loop()
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dmx_read_offset(dmx1, 1, dmx1_data, 512);
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artnet.sendArtDmx(broadcastIp, universe1, dmx1_data, 512);
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/* Get the current time since boot in milliseconds so that we can find out
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how long it has been since we last updated data and printed to the Serial
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Monitor. */
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unsigned long now = millis();
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/* We should check to make sure that there weren't any DMX errors. */
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if (!dmx1_packet.err)
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{
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/* If this is the first DMX data we've received, lets log it! */
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if (!dmx1_IsConnected)
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{
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Serial.println("DMX1 in is connected!");
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dmx1_IsConnected = true;
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}
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/* Don't forget we need to actually read the DMX data into our buffer so
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that we can print it out. */
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/*dmx_read_offset(dmx1, 1, dmx1_data, dmx1_packet.size);
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artnet.sendArtDmx(broadcastIp, universe1, dmx1_data, 512);*/
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if (now - dmx1_lastUpdate > 1000)
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{
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/* Print the received start code - it's usually 0. */
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// Serial.printf("Start code is 0x%02X and slot 1 is 0x%02X\n", dmx1_data[0], dmx1_data[1]);
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dmx1_lastUpdate = now;
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}
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}
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else
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{
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/* Oops! A DMX error occurred! Don't worry, this can happen when you first
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connect or disconnect your DMX devices. If you are consistently getting
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DMX errors, then something may have gone wrong with your code or
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something is seriously wrong with your DMX transmitter. */
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Serial.println("A DMX 1 error occurred.");
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}
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}
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else if (dmx1_IsConnected)
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{
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/* If DMX times out after having been connected, it likely means that the
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DMX cable was unplugged. When that happens in this example sketch, we'll
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uninstall the DMX driver. */
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Serial.println("DMX 1 was disconnected.");
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dmx1_IsConnected = false;
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// dmx_driver_delete(dmx1);
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}
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if (direction2 == Input && dmx_receive(dmx2, &dmx2_packet, DMX_TIMEOUT_TICK))
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