update readme and example project
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README_AE.md
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README_AE.md
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@ -8,12 +8,12 @@ Yes! That's what I want!
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------------------------
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------------------------
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Okay, let's go.
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Okay, let's go.
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- Install Adobe After Effects CC 2018
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- Install Adobe After Effects 2025
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- Install python3, python3-lxml, python3-cssutils (or use virtualenv, see below), inkscape and libav-tools
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- Install python3, python3-lxml, python3-cssutils (or use virtualenv, see below), inkscape and libav-tools
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- Fork this repo on github and clone your personal fork to your local system.
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- Fork this repo on github and clone your personal fork to your local system.
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- Copy one of the existing setup: voc_ae
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- Copy one of the existing setup: voc_ae
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- Open `intro.aep` and modify it. You can also create a new project. For the VOC-Setup you should use a Pixel-Resolution of `1920×1080` (or for the legacy SD/.dv-Pipeline `1024×576`).
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- Open `intro.aepx` and modify it. You can also create a new project. For the VOC-Setup you should use a Pixel-Resolution of `1920×1080` (or for the legacy SD/.dv-Pipeline `1024×576`).
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- If you create a new project, name it `intro.aep` and also copy `intro.jsx` and `intro.scpt` into the same folder.
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- If you create a new project, name it `intro.aepx` and also copy `intro.jsx` into the same folder.
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- Create a new composition and name it `intro`.
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- Create a new composition and name it `intro`.
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- Use Paragraph Text Layers. This way the text will automatically wrap inside the specified area if it gets too long.
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- Use Paragraph Text Layers. This way the text will automatically wrap inside the specified area if it gets too long.
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- Type Placeholder-Texts where the script should substitute content from your schedule.xml. By default the following placeholders are substituted
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- Type Placeholder-Texts where the script should substitute content from your schedule.xml. By default the following placeholders are substituted
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@ -31,14 +31,14 @@ Okay, let's go.
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- The template included with this repo only replaces `intro_title` and `intro_personnames`
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- The template included with this repo only replaces `intro_title` and `intro_personnames`
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- Just copy/paste the 2x blocks required, and change the variables, to also use it for the other placeholders.
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- Just copy/paste the 2x blocks required, and change the variables, to also use it for the other placeholders.
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- Run `./make-adobe-after-effects.py yourproject/ --debug` to generate your first intro
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- Run `./make-adobe-after-effects.py yourproject/ --debug` to generate your first intro
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- if everything look like you'd want them to, run `./make-adobe-after-effects.py yourproject/ `.
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- if everything look like you'd want them to, run `./make-adobe-after-effects.py yourproject/ {schedule} `.
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#### Python3 virtualenv
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#### Python3 virtualenv
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Create virtualenv and fetch python deps:
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Create virtualenv and fetch python deps:
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```
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```
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$ virtualenv -p python3 env
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$ python3 -m venv env
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$ . ./env/bin/activate
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$ . ./env/bin/activate
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$ pip3 install -r requirements.txt
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$ pip3 install -r requirements.txt
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```
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```
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@ -88,13 +88,13 @@ optional arguments:
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How does it work
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How does it work
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--------------------
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--------------------
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There are 3x files required to make the render work `intro.aep`, `intro.jsx` and `intro.scpt`.
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There are two files required to make the render work `intro.aep`, `intro.jsx`.
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`make-adobe-after-effects.py` will run the `intro.scpt` script with `intro.aep` and `intro.jsx` as arguments.
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`make-adobe-after-effects.py` will run `intro.aepx` with `intro.jsx` as argument.
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Once done, the project file will be passed to aerender to create an intermediate <id>.mov file.
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Once done, the project file will be passed to aerender to create an intermediate <id>.mov file. Make sure you set .mov as a default in After Effects.
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Final step is to convert the <id>.mov to <id>.ts
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Final step is to convert the <id>.mov to <id>.ts
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Here are some details about the files and what they are for.
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Here are some details about the files and what they are for.
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### intro.aep
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### intro.aepx
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This is the After Effects project file. It has to have the following items included:
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This is the After Effects project file. It has to have the following items included:
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- Composition named `intro`
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- Composition named `intro`
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- Paragraph text layers named `intro_<placeholder>` for each of the supported placeholder
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- Paragraph text layers named `intro_<placeholder>` for each of the supported placeholder
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@ -103,8 +103,14 @@ This is the After Effects project file. It has to have the following items inclu
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This is an After Effects Script file doing the text replacement of the placeholder texts.
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This is an After Effects Script file doing the text replacement of the placeholder texts.
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````
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````
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var comp = app.project.item(2);
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app.open(new File("$filename"));
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var comp;
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for (var i = 1; i <= app.project.numItems; i ++) {
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if ((app.project.item(i) instanceof CompItem) && (app.project.item(i).name === 'intro')) {
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comp = app.project.item(i);
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break;
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}
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}
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var layer_title = comp.layer('intro_title');
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var layer_title = comp.layer('intro_title');
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var textProp_title = layer_title.property("Source Text");
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var textProp_title = layer_title.property("Source Text");
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var textDocument_title = textProp_title.value;
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var textDocument_title = textProp_title.value;
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@ -119,7 +125,7 @@ textProp_title.setValue(textDocument_title);
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textDocument_persons.text = "$personnames";
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textDocument_persons.text = "$personnames";
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textProp_persons.setValue(textDocument_persons);
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textProp_persons.setValue(textDocument_persons);
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app.project.save();
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app.project.close(CloseOptions.SAVE_CHANGES);
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````
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````
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To add an additional block to replace another placeholder, copy the following:
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To add an additional block to replace another placeholder, copy the following:
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@ -134,21 +140,6 @@ textProp_<placeholder>.setValue(textDocument_<placeholder>);
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Make sure that the correct layer has been added to the AE project file, otherwise the script will fail.
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Make sure that the correct layer has been added to the AE project file, otherwise the script will fail.
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### intro.scpt
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This is an Apple Script which will open AE with the project file, and run the AE script.
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````
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on run argv
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set aefile to (POSIX file (item 1 of argv))
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set aescript to (POSIX file (item 2 of argv))
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tell application "Adobe After Effects CC 2018"
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open aefile
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DoScriptFile aescript
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quit
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end tell
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end run
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````
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It works! It doesn't work!
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It works! It doesn't work!
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--------------------------
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--------------------------
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If it works, push your code to github. This way everybody can see which beautiful animations you created and we can all learn from each other.
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If it works, push your code to github. This way everybody can see which beautiful animations you created and we can all learn from each other.
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BIN
voc_ae/intro.aep
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voc_ae/intro.aep
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5196
voc_ae/intro.aepx
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voc_ae/intro.aepx
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@ -1,3 +1,4 @@
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app.open(new File("$filename"));
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var comp;
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var comp;
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for (var i = 1; i <= app.project.numItems; i ++) {
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for (var i = 1; i <= app.project.numItems; i ++) {
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if ((app.project.item(i) instanceof CompItem) && (app.project.item(i).name === 'intro')) {
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if ((app.project.item(i) instanceof CompItem) && (app.project.item(i).name === 'intro')) {
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@ -19,5 +20,4 @@ textProp_title.setValue(textDocument_title);
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textDocument_persons.text = "$personnames";
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textDocument_persons.text = "$personnames";
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textProp_persons.setValue(textDocument_persons);
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textProp_persons.setValue(textDocument_persons);
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app.project.save();
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app.project.close(CloseOptions.SAVE_CHANGES);
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app.quit();
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