introduce rendertask class and more py3 compat stuff
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bd079cc0cd
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2 changed files with 59 additions and 53 deletions
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@ -160,11 +160,11 @@ def tasks(queue):
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for event in events():
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for event in events():
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# generate a task description and put them into the queue
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# generate a task description and put them into the queue
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queue.put((
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queue.put(Rendertask(
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'intro.svg',
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infile = 'intro.svg',
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str(event['id'])+".dv",
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outfile = str(event['id'])+".dv",
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introFrames,
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sequence = introFrames,
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{
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parameters = {
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'$id': event['id'],
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'$id': event['id'],
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'$title': event['title'],
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'$title': event['title'],
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'$subtitle': event['subtitle'],
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'$subtitle': event['subtitle'],
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@ -173,15 +173,15 @@ def tasks(queue):
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))
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))
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# place a task for the outro into the queue
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# place a task for the outro into the queue
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queue.put((
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queue.put(Rendertask(
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'outro.svg',
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infile = 'outro.svg',
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'outro.dv',
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outfile = 'outro.dv',
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outroFrames
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sequence = outroFrames
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))
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))
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# place the pause-sequence into the queue
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# place the pause-sequence into the queue
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queue.put((
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queue.put(Rendertask(
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'pause.svg',
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infile = 'pause.svg',
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'pause.dv',
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outfile = 'pause.dv',
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pauseFrames
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sequence = pauseFrames
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))
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))
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86
make.py
86
make.py
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@ -9,7 +9,7 @@ import math
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import time
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import time
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import shutil
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import shutil
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import errno
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import errno
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import urllib
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from urllib.request import urlopen
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from lxml import etree
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from lxml import etree
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from xml.sax.saxutils import escape as xmlescape
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from xml.sax.saxutils import escape as xmlescape
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import cssutils
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import cssutils
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@ -21,6 +21,25 @@ from threading import Thread, Lock
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import subprocess
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import subprocess
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from queue import Queue
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from queue import Queue
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class Rendertask:
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def __init__(self, infile, sequence, parameters={}, outfile=None, workdir='.'):
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self.infile = infile
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self.sequence = sequence
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self.parameters = parameters
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self.outfile = outfile
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self.workdir = workdir
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def fromtupel(tuple):
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return Rendertask(tuple[0], tuple[2], tuple[3], tuple[1])
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def ensure(input):
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if isinstance(input, tuple):
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return Rendertask.fromtupel(input)
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elif isinstance(input, Rendertask):
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return input
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else:
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return None
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# Project-Name
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# Project-Name
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if len(sys.argv) < 2:
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if len(sys.argv) < 2:
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print("you must specify a project-name as first argument, eg. './make.py sotmeu14'")
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print("you must specify a project-name as first argument, eg. './make.py sotmeu14'")
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@ -61,38 +80,36 @@ cssutils.ser.prefs.lineSeparator = ' '
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cssutils.log.setLevel(logging.FATAL)
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cssutils.log.setLevel(logging.FATAL)
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def render(infile, outfile, sequence, parameters={}, workdir=os.path.join(projectname, 'artwork')):
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def render(infile, outfile, sequence, parameters={}, workdir=os.path.join(projectname, 'artwork')):
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return rendertask(Rendertask(infile=infile, outfile=outfile, sequence=sequence, parameters=parameters, workdir=workdir))
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def rendertask(task):
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# in debug mode we have no thread-worker which prints its progress
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# in debug mode we have no thread-worker which prints its progress
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if debug:
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if debug:
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print("generating {0} from {1}".format(outfile, infile))
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print("generating {0} from {1}".format(task.outfile, task.infile))
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# make sure a .frames-directory exists in out workdir
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# make sure a .frames-directory exists in out workdir
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ensurePathExists(os.path.join(workdir, '.frames'))
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ensurePathExists(os.path.join(task.workdir, '.frames'))
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# open and parse the input file
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# open and parse the input file
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with open(os.path.join(workdir, infile), 'r') as fp:
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with open(os.path.join(task.workdir, task.infile), 'r') as fp:
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svgstr = fp.read()
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svgstr = fp.read()
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for key in parameters.keys():
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for key in task.parameters.keys():
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svgstr = svgstr.replace(key, xmlescape(str(parameters[key])))
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svgstr = svgstr.replace(key, xmlescape(str(task.parameters[key])))
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svg = etree.fromstring(svgstr.encode('utf-8'))
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svg = etree.fromstring(svgstr.encode('utf-8'))
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# find all images and force them to absolute file-urls
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namespaces = {'xlink': 'http://www.w3.org/1999/xlink', 'svg': 'http://www.w3.org/2000/svg'}
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for el in svg.findall(".//svg:image[@xlink:href]", namespaces=namespaces):
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el.attrib['{http://www.w3.org/1999/xlink}href'] = 'file:///' + os.path.realpath(workdir) + '/' + el.attrib['{http://www.w3.org/1999/xlink}href']
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# frame-number counter
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# frame-number counter
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frameNr = 0
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frameNr = 0
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# iterate through the animation seqence frame by frame
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# iterate through the animation seqence frame by frame
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# frame is a ... tbd
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# frame is a ... tbd
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for frame in sequence():
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for frame in task.sequence():
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# print a line for each and every frame generated
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# print a line for each and every frame generated
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if debug:
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if debug:
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print("frameNr {0:2d} => {1}".format(frameNr, frame))
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print("frameNr {0:2d} => {1}".format(frameNr, frame))
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# open the output-file (named ".gen.svg" in the workdir)
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# open the output-file (named ".gen.svg" in the workdir)
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with open(os.path.join(workdir, '.gen.svg'), 'w') as fp:
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with open(os.path.join(task.workdir, '.gen.svg'), 'w') as fp:
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# apply the replace-pairs to the input text, by finding the specified xml-elements by thier id and modify thier css-parameter the correct value
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# apply the replace-pairs to the input text, by finding the specified xml-elements by thier id and modify thier css-parameter the correct value
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for replaceinfo in frame:
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for replaceinfo in frame:
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(id, type, key, value) = replaceinfo
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(id, type, key, value) = replaceinfo
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@ -110,7 +127,7 @@ def render(infile, outfile, sequence, parameters={}, workdir=os.path.join(projec
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fp.write( etree.tostring(svg, encoding='unicode') )
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fp.write( etree.tostring(svg, encoding='unicode') )
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# invoke inkscape to convert the generated svg-file into a png inside the .frames-directory
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# invoke inkscape to convert the generated svg-file into a png inside the .frames-directory
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errorReturn = subprocess.check_output('cd {0} && inkscape --export-png=.frames/{1:04d}.png .gen.svg 2>&1 >/dev/null'.format(workdir, frameNr), shell=True, universal_newlines=True)
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errorReturn = subprocess.check_output('cd {0} && inkscape --export-png=.frames/{1:04d}.png .gen.svg 2>&1 >/dev/null'.format(task.workdir, frameNr), shell=True, universal_newlines=True)
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if errorReturn != '':
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if errorReturn != '':
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print("inkscape exitted with error\n"+errorReturn)
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print("inkscape exitted with error\n"+errorReturn)
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sys.exit(42)
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sys.exit(42)
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@ -121,21 +138,21 @@ def render(infile, outfile, sequence, parameters={}, workdir=os.path.join(projec
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# remove the dv we are about to (re-)generate
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# remove the dv we are about to (re-)generate
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ensureFilesRemoved(os.path.join(workdir, outfile))
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ensureFilesRemoved(os.path.join(task.workdir, task.outfile))
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# invoke avconv aka ffmpeg and renerate a lossles-dv from the frames
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# invoke avconv aka ffmpeg and renerate a lossles-dv from the frames
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# if we're not in debug-mode, suppress all output
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# if we're not in debug-mode, suppress all output
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os.system('cd {0} && ffmpeg -ar 48000 -ac 2 -f s16le -i /dev/zero -f image2 -i .frames/%04d.png -target pal-dv -aspect 16:9 -shortest "{1}"'.format(workdir, outfile) + ('' if debug else '>/dev/null 2>&1'))
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os.system('cd {0} && ffmpeg -ar 48000 -ac 2 -f s16le -i /dev/zero -f image2 -i .frames/%04d.png -target pal-dv -aspect 16:9 -shortest "{1}"'.format(task.workdir, task.outfile) + ('' if debug else '>/dev/null 2>&1'))
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# as before, in non-debug-mode the thread-worker does all progress messages
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# as before, in non-debug-mode the thread-worker does all progress messages
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if debug:
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if debug:
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print("cleanup")
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print("cleanup")
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# remove the .frames-dir with all frames in it
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# remove the .frames-dir with all frames in it
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shutil.rmtree(os.path.join(workdir, '.frames'))
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shutil.rmtree(os.path.join(task.workdir, '.frames'))
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# remove the generated svg
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# remove the generated svg
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ensureFilesRemoved(os.path.join(workdir, '.gen.svg'))
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ensureFilesRemoved(os.path.join(task.workdir, '.gen.svg'))
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@ -150,7 +167,7 @@ def events():
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else:
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else:
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# download the schedule
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# download the schedule
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response = urllib.urlopen(project.scheduleUrl)
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response = urlopen(project.scheduleUrl)
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# read xml-source
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# read xml-source
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xml = response.read()
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xml = response.read()
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@ -182,6 +199,8 @@ def events():
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# expose helper-methods method to project
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# expose helper-methods method to project
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project.events = events
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project.events = events
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project.render = render
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project.render = render
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project.rendertask = rendertask
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project.Rendertask = Rendertask
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project.fps = fps
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project.fps = fps
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@ -267,38 +286,25 @@ def worker():
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# loop until all tasks are done (when the thread fetches a sentinal from the queue)
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# loop until all tasks are done (when the thread fetches a sentinal from the queue)
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while True:
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while True:
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# fetch a task from the queue
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# fetch a task from the queue
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task = tasks.get()
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task = Rendertask.ensure(tasks.get())
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# if it is a stop-sentinal break out of the loop
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# if it is a stop-sentinal break out of the loop
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if task == None:
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if task == None:
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break
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break
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# print that we're about to render a task
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# print that we're about to render a task
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tprint('rendering {0}'.format(task[1]))
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tprint('rendering {0} from {1}'.format(task.outfile, task.infile))
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# render options
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# prepend workdir to input file
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opts = (
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task.infile = os.path.join(workdir, task.infile)
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# argument 0 is the input file. prepend the workdir
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task.outfile = os.path.join(outdir, task.outfile)
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os.path.join(workdir, task[0]),
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task.workdir = workdir
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# argument 1 is the output file. prepend the outdir
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os.path.join(outdir, task[1]),
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# argument 2 is the frame generator, nothing to do here
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task[2],
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# argument 3 are the extra parameters
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task[3] if len(task) > 3 else {},
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# argument 4 is the workdir path
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workdir
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)
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# render with these arguments
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# render with these arguments
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render(*opts)
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rendertask(task)
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# print that we're finished
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# print that we're finished
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tprint('finished {0}, {1} tasks left'.format(task[1], max(0, tasks.qsize() - num_worker_threads)))
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tprint('finished {0}, {1} tasks left'.format(task.outfile, max(0, tasks.qsize() - num_worker_threads)))
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# mark the task as finished
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# mark the task as finished
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tasks.task_done()
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tasks.task_done()
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