cre200 | ||
eh14 | ||
fossgis14 | ||
sendezentrum14 | ||
sotmeu14 | ||
.gitignore | ||
make.py | ||
README.md |
Frab-Based Pre- and Postroll-Generator
This is a scripted pre-, postroll and pause-clip generator. It takes a Frab/frab schedule-xml and artwork as svg and generates .dv-clips ready-to-use with the VOC-CRS (Continuous Recording System) or any other System. It can aĺso be modified to generate Lossless h264 or something different if reqired.
Following the requirements of the CRS-Setup it generates one postroll, one pause-sequence and multiple prerolls - one per Talk in your Schedule-xml, but it should be simple to modify this if your Setup needs it.
Yes! That's what I want!
Okay, let's go.
- Install python2.7, python-lxml, python-cssutils, inkscape and libav-tools
- Fork this repo on github and clone your personal fork to your local system.
- Copy one of the existing setups (I'd suggest sotmeu14 for a start).
- Open
artwork/vorspann.svg
(preroll template) in inkscape and modify it. You can also just create a new one. For the VOC-Setup you should use a Pixel-Resolution of1024x576
(16:9 Aspect Ratio). - Group things together that should be animated together (like subtitle and speaker-text)
- Use Flow-Text (in Inkscape drag an Area of Text instead of just placing a single line). This way the text will automatically wrap inside the specified area if it gets too long.
- Type Placeholder-Texts where the script should substitute content from your schedule-xml. By default the following placeholders are substituted
$id
- Talk-ID (useful in links to the Frab-Page)$title
- Title of the Talk$subtitle
- You guessed it...$personnames
- Comma-Separated list of Speaker-Names
- Give IDs to the Objects and Groups you want to animate (Inkscape Shift-Ctrl-O)
- Edit your copy of make.py
- set
scheduleUrl
to the url of your schedule.xml-file - modify vorspannFrames (preroll) - see section about the frame-generators below
- search for
!!! DEBUG MODE !!!
and comment the sections about abspann (postroll) and pause - run
./make.py --debug
to generate your first preroll - if it looks good, duplicate vorspann.svg to abspann.svg (postroll) and pause.svg (pause-loop) and modify them according to your needs. You can use different IDs if required
- modify abspannFrames and pauseFrames like before an test them using
./make.py --debug
- it they look like you'd want them to, run
make.py
. - You can use any debianesque linux (can be headless) to generate the videos. More cores help more.
- set
The Frame-Generators
The animation sequence is controlled by the three frame-generator routines vorspanFrames, abspannFrames and pauseFrames. Each of them yields one tupel per frame. This Frame-Tupel contains one Sub-Tupel per Animated Element, which has one of two forms:
CSS-Style-Modifications
('logo', 'style', 'opacity', 1),
- locate object with id logo
in the svg, parse its style
-attribute as css-inline-string and change the value of the css-property opacity
to 1. The Tupel-Element 'style'
is fixed and declares the type of action which is applied to the specified element. All other tupel-mebers can be modified to suit your needs.
To form an fade-in-opacity-animation, the frame-generator could look like this:
# three seconds of animation
frames = 3*fps
for i in range(0, frames):
yield (
('logo', 'style', 'opacity', "%.4f" % easeInCubic(i, 0, 1, frames)),
)
easeInCubic
is an easing-function stolen from the jquery-easing plugin (easing-cheat-sheet). They take 4 parameters:
- t: current time
- b: beginning value
- c: change In value
- d: duration (of time)
So to fade the logo out, the generator yould look like this:
# three seconds of animation
frames = 3*fps
for i in range(0, frames):
yield (
('logo', 'style', 'opacity', "%.4f" % easeInCubic(i, 1, -1, frames)),
)
By yielding multiple sub-tuples, you can animate multiple elements at the same time using different easings. Its up to you to find a combination that looks nice with your artwork.
XML-Attribute-Modifications
The other form a sub-tuble can have is ('box', 'attr', 'transform', 'translate(0,0)')
- locate object with id box
in the svg, and set its transform
-attribute to translate(0,0)
. This can be used to animate things not specifiable by css - like the spacial translation of an object. A suitable generator, that animates the element box
in an upward movement, could look like this:
# three seconds of animation
frames = 3*fps
for i in range(0, frames):
yield (
('box', 'attr', 'transform', 'translate(0,%.4f)' % easeOutQuad(i, 100, -100, frames) ),
)
It works! It doesn't work!
If it works, push your code to github. This way everybody can see which beautiful animations you created and we can all learn from each other. If it doesn't work, ask on IRC, on the Mailinglist or drop me a personal mail and we'll see that we can solve your problem. If you think you found a bug, file an Issue. Or even better, fix it and send a Pull-Request.