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Check if widget is mounted before calling setstate() (#193)
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6 changed files with 48 additions and 29 deletions
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@ -128,7 +128,9 @@ class _LocationDisplayState extends RefreshableState<LocationDisplayWidget> {
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}
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}
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setState(() {});
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if (mounted) {
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setState(() {});
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}
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}
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Future<void> _newLocation(BuildContext context) async {
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